Seminars

9 talks and workshops

Talks

3h Workshop: Using tooll.io thumbnail

3h Workshop: Using tooll.io

Pixtur / Still

Requirements: Windows machine with DX11 graphics card, mouse, headphones Hands-on introduction to tooll.io node-based content creation suite, covering operators, scene-graphs, shading, keyframe animation, and C#/HLSL programming.

Watch on YouTube
4k Seminar: How to Make a "Case of Light" thumbnail

4k Seminar: How to Make a "Case of Light"

SvOlli / XAYAX

Audience: LED platform enthusiasts Details the DemoBlaster self-built hardware platform, discussing design decisions and lessons learned from the award-winning "Test-Case Of Light."

Watch on YouTube
Belgian Beers for Experts thumbnail

Belgian Beers for Experts

FRaNKy / RBBS

Audience: Beer enthusiasts A participation fee of 5 Euro is requested for taking part in this seminar, as we have to pay for the beers you will tasteThere will be an attendance limit of 30 people as we need to keep the tasting manageableSeminar is 18+Drunk people will not be allowed inThere will be no breaks

No recording available
Coden für Kohle: Wichtiges für den Vertrag thumbnail

Coden für Kohle: Wichtiges für den Vertrag

Netpoet

Language: German Audience: Software developers Focuses on software contracts with clients, covering contract structure, essential clauses, and protective measures for contractors.

Watch on YouTube
How Fairlight/CNCD Infiltrated the World of Live Visuals thumbnail

How Fairlight/CNCD Infiltrated the World of Live Visuals

Smash / Fairlight

Audience: Coders, artists, designers Industry transition from demoscene to live events, discussing work on Eurovision, The Grammys, Cirque du Soleil, and major band tours. Covers real-time graphics tool development and market deployment experiences.

Watch on YouTube
News from an Alien and Twisted Musical Desert thumbnail

News from an Alien and Twisted Musical Desert

Kylearan

Audience: Those comfortable with unusual audio constraints Examines Atari VCS 2600 music production, introducing TIATracker - a new sound routine and PC tracker addressing platform limitations with ADSR envelopes, variable pattern lengths, and musician-friendly interface design.

Watch on YouTube
Real-Time Post-Processing Crash Course thumbnail

Real-Time Post-Processing Crash Course

Zavie / Ctrl-Alt-Test

Audience: Programmers new to post-processing Beginner-friendly overview of post-processing implementation in demos, covering gamma correction, motion blur techniques, and practical pipeline examples using C++, OpenGL, and GLSL.

Watch on YouTube
Seminar about Cabling thumbnail

Seminar about Cabling

cyrusdreams

Audience: Experienced crew and beginners Covers cable usage at Revision events, including XLR specifications, CAT5/6 networking, SDI standards (75 Ohms), and proper cable winding techniques. Addresses topics like magnets on cables, impedance, and alternative technologies.

Watch on YouTube
The Design of the KRAFT 3D Rigid Body Physics Engine thumbnail

The Design of the KRAFT 3D Rigid Body Physics Engine

BeRo / Farbrausch & urs / mercury

Audience: Game and graphics developers State-of-the-art multithreaded physics engine design covering broad-phase, mid-phase, and narrow-phase collision detection algorithms including Gauss-Map optimized clipping, GJK, and continuous collision detection methods.

Watch on YouTube